World of Warcraft – Solo Warrior Fury Leveling Talent Build
In World of Warcraft the warrior is the mastery of melee combat. With his massive weapons and heavy armors the warrior can both deal massive amounts of damage and absorb it. It comes as no surprise that these benefits make the warrior class a capable solo leveler in World of Warcraft. Like all other classes, the warrior has a specific tree that outshines the other when it comes to maximizing his leveling speed to the max level of 80. In the warrior’s case, this is the Fury talent tree. The Fury talent tree focuses on allowing the warrior to deal as much damage as possible with little regard for himself. His only mission is to kill as many enemies as possible, as quickly as possible which works perfectly for a player wanting to reach level 80 as efficiently as possible. If you plan to use this build, you should focus on dual wielding one-handed swords, axes, or maces to dish out as much damage as possible. Your heavy armor will keep your hit points high enough to continue inflicting damage and progressing to level 80. Continue reading on to learn more about the specific talents that solo warrior finds most useful.
5/5 Cruelty – Increases your chance to get a critical strike with melee weapons by 5%.
By increasing your critical strike chance you will improve your overall damage per second statistic and score massive critical hits more regularly for massive amounts of burst damage. This will allow you to kill more quickly improving the amount of experience you gain per hour.
2/2 Booming Voice – Increases the area of effect and duration of your Battle Shout, Demoralizing Shout, and Commanding Shout by 50%.
By improving the area of effect and duration of your most used shouts, you will have more time to focus on using your rage to kill your enemies improving your killing power.
3/3 Armored to the Teeth – Increases your attack power by 3 for every 108 armor value you have.
Increasing your attack power will improve the damage you deal to damage allowing you to kill more quickly. Warriors have armor values especially at higher levels making this talent a great source of additional attack power and damage.
5/5 Commanding Presence – Increases the melee attack power bonus of your Battle Shout and the health bonus of your Commanding Shout by 25%.
This talent increases your two most important stat categories, the damage you deal and the amount of hit points you have. These abilities should be up at all times and will increase your killing potential and survivability with out needing to rest which will mean more experience per hour for your warrior.
5/5 Dual Wield Specialization – Increases the damage done by your off-hand weapon by 25%.
By increasing your damage output you will kill enemies more quickly saving you hit points and improving the amount of experience you gain per hour.
1/1 Death Wish – When activated you become enraged, increasing your physical damage by 20% but increasing all damage taken by 5%.
Death Wish is an excellent ability for when you want to deal more damage in a hurry, just be aware that you will take more damage as well, but the trade off is worth it. Use this ability when you have full health to improve your overall damage and kill even more quickly.
5/5 Enrage – Gives you a 30% chance to receive a 10% damage bonus for 12 seconds after being the victim of a damaging attack. This effect does not stack with Wrecking Crew.
Another boost to your damage output and killing potential when engaging in melee combat. This will again improve your killing power and the experience you gain per hour.
5/5 Flurry – Increases your attack speed by 25% for your next 3 swings after dealing a melee critical strike.
Flurry will dramatically increase your damage per second statistic when it activates, putting a massive amount of burst damage on to your opponent, allowing you to once again kill more quickly.
1/1 Bloodthirst – Instantly attack the target causing 14 damage. In addition, the next 3 successful melee attacks will restore 1% of max health. This effect last 8 seconds. Damage is based on your attack power.
Bloodthirst instantly deals damage based on your attack power and will raise as your attack power does. In addition, it also heals the warrior, making him ready and more able to continue battling other enemies and gaining more experience without resting.
3/3 Precision – Increases your chance to hit with melee weapons by 3%.
The more times you hit your enemies the more damage you do and the more quickly you kill, gaining more experience per hour.
5/5 Improved Berserker Dance – Increases Strength by 20% and reduces threat caused by 10% while in Berserker Stance.
Your warrior will be in Berserker stance of a majority of the time, and while he is, his Strength will be boosted by 20%. This will allow him to dramatically increase his killing speed and leveling speed.
2/2 Improved Execute – Reduces the rage cost of your Execute ability by 5.
Execute is your biggest damage dealing ability and by reducing its rage cost you will be able to use it more often n conjunction with your other abilities dramatically improving the damage you deal and your killing speed.
1/1 Rampage – Your melee critical hits cause you to go on a rampage, increasing ranged and melee critical hit chance of all party and raid members within 45 yards by 5%. Lasts 10 seconds.
Another flurry effect spell that will increase the damage you do after dealing a critical strike. Rampage will allow you and your party to score more critical hits vastly improving your killing abilities.
2/2 Improved Berserker Rage – The Berserker Rage ability will generate 20 rage when used.
An immediate 20 rage points will allow you to immediately use your most devastating attacks to quickly wipe out your opponents, which will lead to more experience gained per hour.
5/5 Unending Fury – Increases the damage done by your Slam, Whirlwind, and Bloodthirst abilities 10%.
A 10% damage increase to some of your best and most used abilities will only help you kill more quickly and gain more experience per hour. It will also increase your survivability as you will be taking less hits from your enemies.
1/1 Titan’s Grip – Allows you to equip two-handed maces, axes, and swords, in one hand. While you have a two-handed weapon equipped in one hand, your physical damage done is reduced by 10%.
This is a huge talent for a solo warrior. Two handed weapons do much more damage than their one handed counterparts so the 10% damage reduction you receive will still allow you to cause more damage then dual wielding one handed weapons. In addition, two handed weapons have much larger stat bonuses affixed to them further enhancing your character’s stats and damage dealing abilities.
3/3 Bloodsurge – Your Heroic Strike, Bloodthirst, and Whirlwind hits have a 20% chance of making your next Slam instant for 5 seconds.
By using your best and most often used melee attacks, you will have a chance to make your damaging Slam ability instant cast meaning you will deal significantly more damage when this talent activates, allowing you to once again do what warriors do best and kill quickly.
3/3 Intensify Rage – Reduces the cool down of your Blood Rage, Berserker Rage, Recklessness, and Death Wish abilities by 33%.
By reducing the cool downs of your best and most often used damage dealing forms and abilities, you will significantly improve the amount of damage you deal making your warrior and even more deadly combatant and enhancing the amount of experience you gain per hour.
2/2 Improved Whirlwind – Increases the damage of your Whirlwind ability by 20%.
Another damage boost to one of your best damage dealing talents will only improve your combat abilities. In addition, the Whirlwind ability can hit multiple enemies further enhancing the amount of damage you deal.
3/3 Improved Cleave – Increases the bonus damage done by your Cleave ability by 120%.
Cleave is another warrior ability that can hit multiple enemies and this talent dramatically improves its damage dealing capabilities. Use this ability as often as possible when facing multiple enemies after unlocking this talent.
2/2 Improved Intercept – Reduces the cool down of your intercept ability by 10 seconds.
By being able to use Intercept more often you will deal more damage and improve your survivability from stunning the target and negating their damage output for the duration of the effect.
3/3 Blood Craze – Regenerates 6% of your total health over 6 seconds after being the victim of a critical strike.
The Blood Craze talent will improve your survivability by reducing the detrimental effects of critical strike made against you. You will automatically begin to heal back some of the damage caused when a critical lands on you.
1/1 Heroic Fury – Removes any immobilization effects and refreshes the cool down of your Intercept ability.
With this talent you will no longer have to worry about being snared or rooted, and in addition, you will be immediately able to use your Intercept ability to regain melee combat range on your enemy.
For your final three talent points, select a single talent from the Arms tree to finish off your build.
3/3 Improved Heroic Strike – Reduces the cost of your Heroic Strike ability by 3 rage points.
By reducing the rage cost of Heroic Strike you will be able to use it more often for additional damage in combat allowing you to kill with an expedited speed.
With your final points spent and final talent unlock you will have finally reached level 80. Congratulations young warrior, you are now free to re-spec into either a raid or PvP build depending on your preferences. The journey to level 80 has been long and you have experienced many things. Remember your experiences and learn from your mistakes. Only the most deadly opponents await you now. Go forth, and slay them with your immense fury.
** All talent descriptions can either be found in game or at the World of Warcraft official web site found at the following link: http://www.wowarmory.com/talent-calc.xml?c=Warrior **
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